Aww yeah.
Check out more images from the new stuff here:
http://media.wii.ign.com/media/142/14251204/imgs_1.html
Spyborgs, baby.
Buy two.
Mike Stout – Video Game Designer
Aww yeah.
Check out more images from the new stuff here:
http://media.wii.ign.com/media/142/14251204/imgs_1.html
Spyborgs, baby.
Buy two.
Comments are closed.
hey man, i interviewed with you a while back. you didn’t hire me, but it looks like you’re making a kick ass game. congrats.
— scott
Thanks, Scott. Have you had any luck in the search since then? I remember you were our runner-up for the junior design position.
I guess. I have a QA Lead position, but I’d still love to move into design at some point. I remember pitching you a terrible game idea during my interview and I’ve always felt horrible about that.
Actually you did well on the interview. The main point of the exercise I think you’re talking about wasn’t to get a solid design out of you, but rather to have you demonstrate critical thinking and analytical skills under pressure.
If I remember correctly, you did well in both those areas. Your written test was also good.
It was a very close race between the final candidates.
Well, thanks, I guess.
That was the exercise I was talking about. I get the point, but still, I feel like I pitched a really bad game idea, and I feel bad about that regardless, even if it had no impact on the result.
Hey Mike, I just read about your idea re: the wii-motion plus and adding a new character to support it. Very interesting. I could see a lot of potential uses in that vein.