"On Game Design"

Mike Stout – Video Game Designer

Menu
  • Game Design
  • Bloggage
  • Play By Blog
Menu

5 Years is a Long Time

Posted on March 1, 2007May 22, 2019 by Dodger

Well it’s all done tomorrow. Friday is my last day at Insomniac Games. It’s been an awesome five years, and I can’t wait to see what the future has in store. I’m going to be moving over to Obsidian — they made KOTOR II and Neverwinter Nights II. I get to work on this, [2019…

Read more

Phil Harrison Inteview (Resistance Related)

Posted on February 26, 2007February 26, 2007 by Dodger

http://ncroal.talk.newsweek.com/default.asp?item=506839 A lot of good stuff in there about Resistance… a lot of really long questions, too. I’m not completely sure why, but I’ve always liked Phil. I met him once, he’s a really cool guy. SUPER tall, too. 6’7″ seems so much larger in real life than when you read it on paper.

Read more

Elder Scrolls V… woe is me

Posted on February 22, 2007February 22, 2007 by Dodger

http://www.1up.com/do/newsStory?cId=3157366 As for what form Elder Scrolls V would take, that’s still up in the air. An MMO seems a natural, evolutionary step for the series, but while Hines doesn’t suggest that’s a direction for Elder Scrolls V, the possibility of a new game has been bounced around. He doubts, however, they would go forward…

Read more

On Resolution

Posted on February 14, 2007February 14, 2007 by Dodger

I’ve been thinking a bit about resolution mechanics over the last few days… random, I know — but that’s what kind of crazy crap comes into my head when I’m not working. By “resolution mechanic” I’m referring to the behind-the-scenes method by which a game resolves its core gameplay mechanic. The three I’ve been thinking…

Read more

I Didn’t Sign Up For This: Musings on Minigames

Posted on February 9, 2007May 22, 2019 by Dodger

Recently I’ve been mulling over the subject of variety in games. Generally speaking, more variety is probably better. After all, no matter how good your core gameplay mechanic is, eventually players are going to need a break. And given that the last thing you want is for your players to put down the controller, this…

Read more

On Focus Tests

Posted on February 3, 2007February 3, 2007 by Dodger

So I was doing my daily search through gametab.com, as I am wont to do, and I came across this little gem: http://www.1up.com/do/newsStory?cId=3156887 Dave Jaffe liveblogged during a Focus test for Calling All Cars. It’s funny to me because I’ve been to a lot of focus tests, and it’s interesting to see how people react…

Read more

I’ve been playing a lot of adventure games

Posted on February 1, 2007 by Dodger

Recently, as I mentioned in an earlier post, I’ve been playing a lot of adventure games. This is fairly unusual for me — I stopped playing adventure games sometime in the mid nineties when they went out of style. What brought them back for me, I think, was the new Sam and Max episodic content….

Read more

Wii Play

Posted on January 31, 2007 by Dodger

I was just remembering yesterday how over the holidays I took my Wii home for my relatives to play. It really amazed me how easily they all, from my 5 year old cousin to my 60 year old aunt, picked it up. Most of the time, when I brought my game systems with me, I’d…

Read more

How Games Affect Us

Posted on January 25, 2007January 25, 2007 by Dodger

Sometime last year I played a game called “Indigo Prophecy.” (If you haven’t played it, I highly recommend picking it up. I can vouch for the PS2 version, at least). The game had a number of really interesting mechanics about it that felt very good, but one in particular stuck in my mind, and I…

Read more

First post!!

Posted on January 24, 2007September 25, 2007 by Dodger

Well, this is the first post of (I hope) many on my new blog. My goal is to force myself to update it, so we’ll see how that goes. As a first post, I figured I’d talk a little about what I’ve been into lately. I just finished Twilight Princess — that game ruled. I’ve…

Read more
  • Previous
  • 1
  • …
  • 16
  • 17
  • 18
  • 19

Categories

  • Bloggage (79)
  • Game Design (72)
  • Play By Blog (49)
    • Dames, Dollars, and Derringers [Abandoned] (14)
    • Ward 32 [finished] (35)
  • Podcasts (11)
© 2021 "On Game Design" | Powered by Minimalist Blog WordPress Theme