I haven’t really been playing much else…

Over the three day weekend I finally got a lot of GTA 4 in, and I do love it quite a lot. Some of the things I mentioned in my first post still continue to annoy me (the many MANY buttons on the controls) but many have faded as I’ve gotten used to dealing with them.

Here’s a list of my top 5 favorite things about GTA 4 and my top 5 least favorite things — just based on this weekend’s playing:

1. Niko Bellik – He’s the series’ best hero to date. Not only is he a … Continue reading

Beating Design Block (Level Design)

Every so often every person in a creative occupation gets stuck. It’s a common enough frustration, and one that I’ve felt the pain of on many occasions.

Since I’ve been giving the problem a lot of thought, recently, I thought I’d post some techniques I use to get past it. While this may not be of immediate practical use to non-game designers, I’m fairly confident that some of the techniques can be adapted to any kind of creative process.

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