I’ve been sick recently, and though that has sucked a LOT, it has given me time to work on project Bacon while I’ve been stuck at home (thank God for laptops so I can code in bed).
We’ve also put out more episodes of the podcast, we’re up to episode 10. Check it out at http://podcast.uselessopinions.com
Ok, so on to the bacon! I’ve made a ton of improvements, but let’s get the boring bits out of the way first — I’ve made a ton of optimizations to the code, so the whole thing runs a lot faster. I also … Continue reading
This gets really good at about 1:08.
This technology is really exciting to me, but I really want it in glasses form. This is starting to make me very sad that the 3DS 3D effect makes me ill.
If I could show my ten-year-old self the “magic moment” of putting a Skylanders figurine on the portal and watching it come to life on the screen, I think mini-me would be floored. Toys for Bob are truly doing some incredible things with the tech behind Skylanders Spyro’s Adventure, and it’s a pretty clear indication of what the future holds for toy/game hybrids. Even beyond the fact that the game is aimed at a younger demographic, I can’t imagine gamers of all ages being unimpressed with the cool hybrid tech the Skylanders devs have created here.
It’s a … Continue reading
Well it’s all done tomorrow. Friday is my last day at Insomniac Games.
It’s been an awesome five years, and I can’t wait to see what the future has in store.
I’m going to be moving over to Obsidian — they made KOTOR II and Neverwinter Nights II.
I get to work on this, how awesome is that!? And I get to be lead level designer. SCORE!
I’m really excited to see how s different company makes games. To this point, I’ve only seen how Insomniac does things. I’m looking forward to learning new things and working … Continue reading