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Mike Stout – Video Game Designer

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Author: Dodger

Podcast: Developer Commentary Episode 19 is up!

Posted on July 28, 2011May 22, 2019 by Dodger

Hey y’all, just put up episode 19 of Developer Commentary. This one is pretty cool, as it’s the better parts of my level, Todano. Head on over to the podcast site to check it out!

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Re: Getting Into The Industry

Posted on July 17, 2011June 11, 2019 by Dodger

A viewer on our youtube channel sent me an interesting question: Hey guys, first off, I really appreciate the videos for the insight they give about professional game development. I have been wondering however, how did you guys get into developing videogames? Not necessarily into the industry (although I’d find that interesting as well, I…

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Podcast: Developer Commentary Episode 13 is up!

Posted on July 15, 2011May 22, 2019 by Dodger

Episode 13 of our Developer Commentary podcast series is up! In this episode we visit the level that defined “Ratchet Gameplay” for years. Or at least, that’s the second half of this episode. In the first half of the episode we get to see a glider segment and some crap Mike designed. You can check…

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Podcast: Developer Commentary Episode 12 is up!

Posted on July 13, 2011May 22, 2019 by Dodger

Episode 12 of our Developer Commentary podcast series is up! I really like this episode, as it feels like we’re getting a lot better at the bantering back and forth. You can check it out at http://podcast.uselessopinions.com or at our youtube channel or via the embedded videos below:

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Podcast: Developer Commentary: RC2 – Episode 4

Posted on June 22, 2011May 22, 2019 by Dodger

We’re working towards a Monday, Wednesday, (hopefully) Friday update schedule for the Developer Commentary podcast that Tony and I are doing for Ratchet and Clank 2. In that spirit, today we have posted Episode 4, a shorter episode (~18 minutes) wherein Tony and I finish level 2 (a long level) including Arena fights and some…

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Podcast: Developer Commentary Episode 3 is live

Posted on June 20, 2011May 22, 2019 by Dodger

In this episode we go over the inspector bot segment of level 2 and talk about all the things I did wrong back then. We also have fun on spherical worlds and in space combat. Of course, we still make lots of jokes, so it’s not all serious and crazy. Check it out on our…

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Podcast: Developer Commentary Podcast Episode 2 is up!

Posted on June 16, 2011May 22, 2019 by Dodger

We go through the second level of Ratchet and Clank: Going Commando. By the time we recorded this we had settled into the task of podcasting enough that we could relax and talk more about development-centric stuff, which was pretty cool. Of course, we still make lots of jokes, so it’s not all serious and…

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New Podcast Series

Posted on June 14, 2011May 22, 2019 by Dodger

My good friend and fellow developer Tony “Mr Sunshine” Garcia and I just began a series of “Developer Commentary” videos. First up is Ratchet and Clank: Going Commando — our first game as REAL developers (we were testers on RC1). So far we’ve put up one episode, which gets us to the end of the…

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E3 2011: Skylanders!

Posted on June 9, 2011May 22, 2019 by Dodger

So far this is my favorite E3 hands-on preview: http://www.gamefront.com/e3-2011-skylanders-hands-on-your-little-brothers-allowance-is-forfeit/” And this is my favorite part: Until today, the phrase “game with toy tie-in” would have sent me running in the other direction. Especially if a publisher as avaricious as Activision were involved. Having played Skylanders, however, its clear that they’ve come up with a…

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Blog: The Great Wet North

Posted on April 27, 2011May 22, 2019 by Dodger

As you may (or may not) know, I’m in Canada this week (Quebec, specifically), for work. It’s raining (not snowing) — about 37 degrees farenheight during the night and 42-ish during the day. All in all not as cold as I expected, but fairly wet. It’s been an interesting trip so far. The flights were…

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