I’ve been playing a lot of Blizzard’s new digital-only collectible card game Hearthstone, and I really like a lot of the decisions they made. There are a few things I really miss from
playing Magic: The Gathering, though — and I’d love to give the following “merger” of the two a try some time:
Magic: The Warcraftening
Rules:As Magic: The Gathering, except:
- Choose and use a Commander using the “Commander” rules.
- Decks may only be constructed using card colors in the casting cost of the Commander. (Artifacts and other colorless-cost cards may always be used).
- Decks are constructed of 30 cards.
- In a Deck may not have more than 2 copies of any card you could previously have had 4 copies of.
- You may not put basic land cards in a deck.
- The hand limit is 10 instead of 7.
- Draw 3 cards to start instead of 7.
- Players each have 30 health.
- Mulligan rules per Hearthstone.
- The player who goes second gets one extra card to start, and the “mana stone” card. [0 Casting cost – Add one mana of any color to your mana pool].
- Just represent this by giving the player a proxy or using some other card (like a novelty oversized or advert card).
- During your draw phase, if you can’t draw a card take 3 damage (instead of just losing).
- If you play a (non-basic) land card, it comes into play tapped. If it already would have come into play tapped, put a “fuckyoumunchkin” counter on it that you remove during upkeep. It does not untap during the untap phase while this counter is on it.
- Mana is gained as in Hearthsone: Each turn the player is given N mana to spend total (max 10), where N is the number of turns that have passed so far.
- Track this by putting an upside-down basic land card into play every draw phase, along with doing your normal draw.
- This mana may be used to cast spells of any color — it is of the type “Ultraviolet Mana.”
- The cards are not permanents and not land. They’re just for tracking purposes.
I haven’t tested this — I just rattled it off the top of my head. But if anyone plays it, let me know how it goes.